DBMM Forum
General Category => Rules Questions => Topic started by: bunwin63 on June 12, 2007, 10:56:56 PM
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Do pushed back elements interpenetrate through friends that they can normally interpenetrate, eg bows through blades? I'm assuming not, since there is no mention of it in the pushed back paragraph, as opposed to the recoiling paragraph which specifically mentions recoiling through friends
Bryan
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I think you're wrong.
Have a look at Passing Through Friendly Troops on page 32.
Compare this...
Mounted...that are not recoiling...can pass through LH or any foot except Pk or Hd...
with this...
Ps can...recoil or be repulsed through any facing other directions...
The rule provides very specific situations where troops will recoil through others. In general, the cases are more restricted than interpenetrating during normal movement.
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What he said - you need to look up who can pass through and when - if it only says "while recoiling" then it has restricted the type of move that can be used, and you can't.
If it only says "while facing the same way" (or somethign similar) then it is not restricting the type of move and you can.
for any other combination take at face value :)
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Fair enough. It should work well with my Arab conquest Bw/Bd then, if I deploy one rank of Bd behind 2 ranks of Bw, a couple of recoils will see the Bd fighting in the fronk rank, something which would have been hard to achieve through normal movement.
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Looks like a reasonable plan, though it relies on the Bw surviving combat to recoil... :-)
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I tried that system with the old rules and couldn't make it work.
maybe it will under these rules.
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In DBM Bd and Bw could interpenetrate each other - so if your Bd recoiled then you'd fight the Bw.
also there were more zones of death - so if the Bw was killed then a Bd behind it would also be killed.
In DBMM it is only Bw that can interpenetrate Bd - so if the Bd are recoiled they wil push Bw back rather than recoil through. And if the Bw are killed they do not destroy Bd immediately behind them (although if Bd are killed then Bw immediately behind ARE destroyed)
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the new way seems to be more realistic and makes sense to me at least.