DBMM Forum

General Category => Rules Questions => Topic started by: johnda1 on May 23, 2008, 06:16:46 PM

Title: broken baggage
Post by: johnda1 on May 23, 2008, 06:16:46 PM
yet another baggage query:
example:  army of 3 commands;   has baggage camp composed of 6 x irr bge (O) & 2 Reg Sp (O) & 10 tf.   Baggage Command has ME of 5.

If a friendly command breaks within 800p of the baggage camp; is the baggage broken (1/3rd of 5 = 1.6) ?? due penalty of 2 ME.
If so, what happens;  Baggage (O) is static so do the 2 spear break in rout ?

Does the baggage command itself count as lost completely ?
Does each surviving friendly command suffer a penalty that bound of -3 ME;
-2 for the initial friendly command breaking
-1 ME for the baggage command breaking, ( less than 5 ME) ??

If so the cumulative penalties caused could be very important.

Title: Re: broken baggage
Post by: Platypus on May 24, 2008, 08:36:07 AM
Hi,

A couple of things.

First I'm assuming that the 6 Bg(O), 2 Sp(O) and 10 TF is a separate 4th command? If so you can't have the Sp in the command as this type of "Baggage" command can only have Train in it.

Now lets assume you have substituted two Art in the command instead of the spear (and the army list allows you to do that). The command is not lost due to the 2 ME penalty, because that penalty only applies if a command has already lost an element. I'm assuming the baggage is not being sacked.

Now lets assume that someone is sacking your baggage and you HAVE lost an element. Then the 2 ME penalty would apply. And YES, the command is broken (but only at the end of the bound). Each surviving command also sufferers the 3ME loss due to the loss of the baggage command. But not for the reasons you state. The 3ME is because the 6 baggage elements are giving 1/2 ME each to each contributing command. If an element of these commands is within 800p of the baggage command, and have also lost an element, they get an extra 1ME lost for that (1 ME because the baggage command was less than 10ME).

So yes, the cumulative penalties can be very important. :)

And, yes, the baggage is static and doesn't go anywhere.

Hope this helps,

G^is,
JohnG


Title: Re: broken baggage
Post by: johnda1 on May 24, 2008, 07:13:04 PM
yes it does; thanks. :)
Title: Re: broken baggage
Post by: landmeister on May 27, 2008, 04:15:22 PM
Now lets assume that someone is sacking your baggage and you HAVE lost an element. Then the 2 ME penalty would apply. And YES, the command is broken (but only at the end of the bound). Each surviving command also sufferers the 3ME loss due to the loss of the baggage command. But not for the reasons you state. The 3ME is because the 6 baggage elements are giving 1/2 ME each to each contributing command.

But only one Bg element has been looted. Wouldn't is be 0.5 ME lost for every command only? Why the whole 3 ME count as lost? The Train command is not broken yet!  ???

Thank you. 
Title: Re: broken baggage
Post by: MikeCampbell on May 27, 2008, 10:46:52 PM
The example was baggage breaking because a command broke within 800p
Title: Re: broken baggage
Post by: landmeister on May 28, 2008, 11:30:38 AM
The example was baggage breaking because a command broke within 800p

Oooops! Sorry  ;D. Reading too fast!  :P

Thank you