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91
Rules Questions / Moving into Flank edge contact
« Last post by Marcel Bos on April 24, 2021, 01:36:12 PM »
I am using DBMM version 2.0 and am strugling with Flank edge contact.
There are 4 examples moving Cv A into Flank edge contact with Ax V, see the attachment.

Is example A correct? Its is a full edge contact and Ax W is blocking Cv A lining up in corner to corner contact with Ax V.
Or does the blocking Ax W have to moved out of the way, as in example B, making it impossible to move Cv A in Flank edge contact because of the TZ-rules?

Example C should be correct. Its is a full edge contact and Ax W is blocking Cv A lining up in corner to corner contact with Ax V.

Example D should not be possible, because in this case Cv B (not an enemy) is blocking Cv A lining up in corner to corner contact with Ax V.
That would be very strange, because of the absolute requirement that troops that would move in close combat in real life must do so in the game.

What do you think?
92
Rules Questions / Re: Expanding an impetuous group
« Last post by LawrenceG1 on April 15, 2021, 08:55:24 AM »
The way the rules are written tends to lead to a lot of that.

In this particular case it is "expand a column" not "expand the frontage of a unit" which is the usual formulation in other rules, so it's an easy mistake to make.
93
Rules Questions / Re: Expanding an impetuous group
« Last post by Neil Williamson on April 14, 2021, 10:17:05 PM »
Thanks and thanks for the tip
Looks like ive been playing it incorrectly for 3 years
94
Rules Questions / Re: Expanding an impetuous group
« Last post by LawrenceG1 on April 13, 2021, 10:54:13 AM »
Expanding a column only involves the elements in the column. You have to hold the elements that are not in the column separately.

In this case 1 PIP to expand the column, 1 PIP to halt everyone else.

Top Tip: When using ASCII art, use the "code" tag to set a fixed width font.

Code: [Select]
Original formation
ABCDEFG
HIJKLMN
      O
      P

New formation
ABCDEFGO
HIJKLMNP
95
Rules Questions / Expanding an impetuous group
« Last post by Neil Williamson on April 10, 2021, 01:48:21 AM »
Say I have some impetuous LH(S) in a group and I wish to expand the frontage.
Do I have to hold the rest of the group when the column expands?
So if I'm the group below, is it just 1 pip as a whole group move, or is it regarded as 2 groups (GNOP being separate sub group, see below) and therefore 2 pips. 1 to hold and one to expand the GNOP column?

Original formation
A B C D E  F  G
H  I J  K L M N
                       O
                       P

New formation
ABCDEFGO
HI JKLMNP

Ref. pages 28 and 29 in the rule book (32 to 33 in later reprints)
96
Book 2 / Re: Late Romans and African Vandals
« Last post by Barritus on February 09, 2021, 10:14:57 AM »
At Ad Decimum, the Vandal cavalry performs well, but are let down by their commander.

Fair point.

But my concern is that the combination of rules and troop classifications as they exist at the moment don't re-create those Byzantine-Vandal battles as we understand them.

In particular, with an Inert general leading Irr Kn (F) if the generals get few or no PIPs then the Irr Kn (F) simply go charging towards the enemy.

What I'm reading of the battles against Belisarius is that when the generals (in particular Gelimer) failed to actively lead their cavalry, what the cavalry did was to stand around scratching their backsides, rather than charging wildly at the enemy.

In other words, if we want to re-create the behaviour of the African Vandal army when led by Gelimer, then either the rules for the behaviour of impetuous troops led by inert generals need to change, or the classification of those troops needs to change.

I'm open to either change - as I've pointed out in another thread the inert classification might be usefully replaced by two classifications: one for generals who make normally non-impetuous troops impetuous, and one for generals who make normally impetuous troops non-impetuous. And Gelimer could easily be placed in that second category while still leaving the Vandal cavalry as Irr Kn (F). Alternatively, it might be argued that massed Irr Kn (I) led by an inert general is still a scary fight for an Early Byzantine army as the Kn have a quick kill against all the Cv and Bd in the army.
97
Rules Questions / Re: The DBMM Commentary
« Last post by Fon Tok Nak on January 16, 2021, 05:02:32 PM »
https://groups.io/g/DBMMlist/files

The most recent version (v7) is dated 8 January 2018.
98
Rules Questions / Re: The DBMM Commentary
« Last post by grandad on January 16, 2021, 11:37:01 AM »
Can anyone tell me where the Commentary has migrated to since closure of the DBMM yahoo list.
Thanks.
Grandad
99
Book 2 / Re: Ancient Spanish- rubbish or simply misunderstood?
« Last post by Barritus on January 13, 2021, 06:20:00 AM »
Let us know how the games go, in case we can offer you some more tips.
100
Book 2 / Re: Ancient Spanish- rubbish or simply misunderstood?
« Last post by Toady on January 12, 2021, 06:50:12 AM »
Thanks so much to you both for the very helpful replies!

You have convinced me to give them another run out :)

For the Glory of Spain!
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