only fair.
but still I wonder, how you can than use the stratagem to work as laid in the rules to pull an unwilling foe forward, often towards an ambush.
If someone is not willing to deploy more or less directly oposite your ambush, you can never make him go closer to it using the "feigned flight" stratagem, if this is always at 90 degrees to the entry edge.
Note, a flee move is normaly a 180 Degrees turn. Under "fleing from f.f." it simply says "turn". It then says you need to "face" your entry edge. It does not say "perpendicular, direct path" blabla, as it does under the "routs" section. Is the difference ment to be a difference?
Furthermore, if a flee move from feigned flight should move exactly like a rout move, why does it not simply say so.
"face" sounds like a very vague word (err at least for non native english speakers) to describe "line up paralel to".
I would have read exactly as M.C. says in his negative example, i.e. "turn 180 degrees" (as if fleeing normaly, it IS a flee move, not a rout move, right?) If you are than not "facing" (i.e. with some part of your front pointing towards) your entry edge, turn as far, until you do. No farther, as than the general rule of "not turning farther than necesary" would aply.
This would fill perfectly the aim of the word "facing" in the rule, i.e. not use the "feigned flight" stratagem to rip of an aditional move towards enemy baggage or back edge, which I believe to be the reason for the difference of the rule..
This Interpretation seems to be posible after the wording (at least for me), it offers no "Options" for the fleeing player as would the "facing means perpendicular to edge" Rule do, and has the additional bonus of making it possible for a feigned flight to be used for what it is written down to be it's aim in the very description of feigned flight stratagem...
a friend... ;-)