Author Topic: TZ movement restrictions & Pursuit distance options  (Read 1871 times)

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Bill Peck

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TZ movement restrictions & Pursuit distance options
« on: May 06, 2014, 07:08:52 PM »
Vikings vs Saxons: A 2 rank Bd block (many elements wide) vs a 3 rank Sp block (many elements wide). A Sp column of elements from the Sp block pursued a recoil/destroy twice, so now in side edge to side edge contact with a second rank blade. Can the Bd move directly to its rear (being in a TZ, but not in close combat) or is this forbidden by the clause 'without contacting an enemy edge or corner' (because it is already in side edge to side edge contact with enemy'? Its important, because if it looks like the Sp are going to break through the Bd will want to retire out of the TZ so as to be able to later move across to 'cover' the potential breakthrough. If the already existing side edge contact prevents this then the Sp have all the time in the world to advance & turn on the pinned 2nd rank Bd element on its side or rear and the Bd cannot respond. This could of course be exactly what Phil intended (recall his intro philosophy, where he states that central breakthroughs were facilitated by DBMM as opposed to DBM).
As a supplementary point, if the advancing because pursuing Sp column succeed in breaking through, can their front element pursue 80p whilst their second element pursues a lesser distance (i.e. base depth). This matters because the Sp may want to exploit breakthrough to  the maximum with their first element whilst leaving the 2nd (or 3rd) element hanging back to maintain side to side overlap with the neighbouring enemy Bd. Or must all pursuing elements in a column that began 'contiguous' pursue the same distance as the first chooses to do (width or depth) so as to remain contiguous at the end of the pursuit (although the rules nowhere specify this requirement)
Many thanks,
Bill Peck

lorenzomele

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Re: TZ movement restrictions & Pursuit distance options
« Reply #1 on: May 10, 2014, 08:13:34 AM »
You can move back from TZ. In the case you proposed you are already in contact with an enemy element, and the move back does not put you in contact. You already are.
About the pursuing issue, the general rule refers to an element that is in close combat. The front rank in a column. So the decision about the speed of pursuit is made for that element. The following ranks in the column "also pursue" and to me this means that they follow the front rank. This is consistent with the way the impetous columns move, staying together.

Bill Peck

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Re: TZ movement restrictions & Pursuit distance options
« Reply #2 on: May 10, 2014, 08:52:01 AM »
Many  thanks Lorenzomele!
Because Phil did not say 'make contact' here (& sometimes, in other cases he does) I felt that the case was still ambiguous. And the second point does seem to not be in the rules either way.
I am MOST grateful for your help. Can you tell me is what you wrote the way most DBMM players play it (I live in a rural area and tend to solo, so I'm not sure)
Cheers,
Bill

lorenzomele

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Re: TZ movement restrictions & Pursuit distance options
« Reply #3 on: May 10, 2014, 06:08:49 PM »
This is the way I have seen the two issues played by italians and a few british and german players I met.
I hope someone else can tell us more information.

Bill Peck

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Re: TZ movement restrictions & Pursuit distance options
« Reply #4 on: May 11, 2014, 03:11:59 AM »
Thanks again :)


LawrenceG1

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Re: TZ movement restrictions & Pursuit distance options
« Reply #5 on: May 29, 2014, 05:17:52 AM »
IMO the verb "to contact" can mean "to change from a state of not-in-contact to one of in-contact" or it can mean "to be in a state of contact".

It seems to be the generally accepted interpretation among DBx players that in DBx rules it is always used in the "change of state" sense.

For the pursuit question, players always move all pursuers the same distance, I suspect because no-one thought of making them go different distances before, but I also suspect that Phil would have prohibited the different distance option if he had been made aware of it. I don't have the rule to hand. I don't recall the option being prohibited, but you would get some funny looks if you tried it.