Author Topic: Cancon 2020 - Sat 25 January to Mon 27 January 2020  (Read 1644 times)

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Barritus

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Cancon 2020 - Sat 25 January to Mon 27 January 2020
« on: October 02, 2019, 07:49:11 AM »
DBMM v2.1 @ Cancon 2020 (Exhibition Park In Canberra) - Australia's biggest wargaming event with over 900 entries in 30+ games, and 30+ traders

Organiser: Me! (peter DOT barritus AT yahoo DOT com DOT au)

= = = =

Once more unto the dice!

This Cancon’s DBMM v2.1 15mm competition is for armies of 400AP (plus 10AP for stratagems).

There will be six rounds of 3 hours 30 minutes (+/- 10 minutes).

Armies permitted are all those within the years 3000BC to 1525AD, one list only.

Please send your list to the organiser by Saturday 18 January for checking.

Late lists will be made available for viewing.

I recommend you enter as soon as you can - entries for last Cancon sold out more than two months before the event (entries at https://cgs.asn.au/cancon/cancon-tournaments/).

If you have any questions please ask me!
« Last Edit: October 02, 2019, 07:54:24 AM by Barritus »

Barritus

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Re: Cancon 2020 - Sat 25 January to Mon 27 January 2020
« Reply #1 on: January 27, 2020, 07:06:14 AM »
This comp has just been run and won, with twelve players taking part (well, actually thirteen but this included two people tag-teaming). Play was generally good-natured with few rules questions, although there was a little unpleasantness in one game regarding the arrangement of elements in an ambush, as well as the usual grumbling about the unfairness of the dice.

Results were as follows:

Greg Russell (Ottoman Turks - 1514): 108
Michael Gray (Seleucid - 250BC): 96
Aaron Russell (Dynastic Bedouin, Hamdanids of Mosul - 900): 95
Zach Russell (Thracian - 200BC): 86
Lawrence Greaves (Patrician Roman, West - 452): 84
Liam Spires (Patrician Roman, West - 470): 76
Dave Quilty (Alexandrian Macedonian - 331BC): 66
Karl Hamlyn (Early Burgundian - 1431): 62
Tim Montgomery (Welsh - 1130) and
John Garvey (Sui Chinese - 602): 62
Craig Stevenson (Early Ostrogoth, Radagaisus - 405): 52 (4 rounds)
Julian O'Sullivan (WOTR English, Yorkist - 1455): 46 (5 rounds)
Grant Snowsill (Later Sargonid - 630BC): 30 (Umpire's Choice Award)

It was great to see such a big range of armies in such a small competition, including a couple of pike armies, a couple of Roman armies and a couple of Book 1 armies. The Thracian was a monster with massed LH (O)/(F), Ax (S) and Kn (I). The Welsh under-performed despite a mass of Bw (S), while the army of Radagaisus sometimes had terrible luck in the face of a target-rich environment (in one game triple-ranked Wb were wiped out by double-ranked Bw (S).

Grant Snowsill won the Umpire's Choice Award for his willingness to dive into the competition despite last playing ancients before DBMM existed.

Other observations: One player's experience of the comp was spoiled by having three games in a row in which he was the invader but had to deploy first - a 1 in 64 chance. This then led on to more general discussion involving a few of us about how a few games were affected by either weather or time of day factors - things that neither player had much control over - and that even when these factors had no effect on the game they still took some time to resolve, which slowed down the start of the game.

Roughly half the games remained unfinished due to time. This may suggest we need to add another 15 minutes to each game to provide enough time for a definitive result. Certainly enough games were close enough to a result that an extra 15 minutes might push completion rates up to something like two-thirds.

It was pleasing to have another DBMM newbie in the comp, as well as having another relatively new player return for another dose; I'm confident they'll both return. But DBMM numbers in Australia remain perilously low, and I'm not sure what to do to encourage more people to return to the colours - Australia is a large country and the big cities of Sydney, Melbourne and Brisbane are all far away from the DBMM hubs of Canberra and Rockhampton...

LawrenceG1

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Re: Cancon 2020 - Sat 25 January to Mon 27 January 2020
« Reply #2 on: January 28, 2020, 02:33:22 AM »
It doesn't take much time to resolve time of day and weather if you have a handy quick reference chart.

Also, weather effects are (allegedly) taken into account in the points value of troops.

The risks of weather etc are simply another risk to be taken into account in what is essentially a game of risk management. IMO that adds to the variety of challenges that players can be faced with, which is a good thing.

In one of my games, if we had had the time added on at the end that my opponent spent at the start whingeing about how night falling after 9 bounds would make the game not worth playing because we wouldn't get a result , it is pretty certain (as certain as anything in DBMM)  we would have got a result. As it was, I had a 15/36 chance of winning in the last combat (failed, of course).

LawrenceG1

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Re: Cancon 2020 - Sat 25 January to Mon 27 January 2020
« Reply #3 on: January 31, 2020, 11:14:16 PM »
I noticed that the MeG players started at 0900 instead of 0930 every day, so an extra 15 minutes per game should be easily achievable.

Barritus

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Re: Cancon 2020 - Sat 25 January to Mon 27 January 2020
« Reply #4 on: February 02, 2020, 09:23:22 AM »
Yes, I'd be fine with starting at 9.00am, and perhaps even earlier on the last day. As it was, 9.30am still seemed to be a bit of a stretch for some of the players, but it may simply be that any start time would have been a stretch for such people...

Back in the days of large DBM comps the organisers sometimes had to include all sorts of penalties for late players, getting steadily more punitive for every 5 minutes of lateness.