Author Topic: Feigned Flight Squared  (Read 4906 times)

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Valentinian Victor

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Re: Feigned Flight Squared
« Reply #15 on: July 08, 2008, 09:49:06 AM »
Another question concerning Feigned Flight. 'Next bound, all enemy less than 400p from elements feigning flight must make a spontaneous advance unless halted or train'. Does this mean that all enemy elements less than 400p from your elements in feigned flight have to follow your elements in spontaneous advance unless they have pips spent to halt them? If so, can they be halted only as individual elements and not as groups?
« Last Edit: July 08, 2008, 01:35:40 PM by Valentinian Victor »

Barritus

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Re: Feigned Flight Squared
« Reply #16 on: July 08, 2008, 06:10:04 PM »
Another question concerning Feigned Flight. 'Next bound, all enemy less than 400p from elements feigning flight must make a spontaneous advance unless halted or train'. Does this mean that all enemy elements less than 400p from your elements in feigned flight have to follow your elements in spontaneous advance unless they have pips spent to halt them?

Yes. What else might it mean? (I'm genuinely puzzled.)

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If so, can they be halted only as individual elements and not as groups?

No, as far as I can see they can be halted as groups. See "PIP Expenditure" on page 27:
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1 PIP is expended for...Each halt by...a group including impetuous troops.

Valentinian Victor

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Re: Feigned Flight Squared
« Reply #17 on: July 08, 2008, 07:28:31 PM »
I know it sounded a bit dumbo'ish, but the way things are going with rule interpretations these days...
Anyhow, I should have noted what it said on page 31, under 'Halts', doh!

Valentinian Victor

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Re: Feigned Flight Squared
« Reply #18 on: August 11, 2008, 04:51:47 PM »
Another point that was raised on the Yahoo DBMM site which needs clarification- Does a Feigned Flight have any effect what-so-ever on an army commanded by an Inert C-in-C?

MikeCampbell

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Re: Feigned Flight Squared
« Reply #19 on: August 12, 2008, 01:35:54 AM »
Yes it does.

Feigned flight has 2 effects relevant to the question:

1/ Page 15 says that troops subject to it must make a spontaneous advance or be halted - note there is no mention of impetuosity here.

2/ Page 30 says that troops subject to FF become impetuous. 

Impetuosity is normally a reason to make a spontaneous advance, but not if you're commanded by an inert general, so there is no need to make a SA due to being impetuous.. 

However being commanded by an inert general has no effect on the rule on page 15 - so you still have to make a spontaneous advance because of that rule.

Valentinian Victor

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Re: Feigned Flight Squared
« Reply #20 on: August 12, 2008, 04:49:44 PM »
Page 30 clarifies what, and by whom, Spontaneous moves are. This section is the main offender-

'Such troops are impetuous on land until broken or the cause ceases;
and until then will advance, automatically renew combat or chase
broken enemy unless controlled. They are:
. Any troops (except train) that are aware of broken or shattered
enemy closer than 400p, or aware of an enemy feigned flight closer
than 400p and have not been halted, or would contact enemy Baggage'
'Impetuous troops must make a spontaneous advance as either
individual
elements or a column unless:
. Their C-in-C or command's generals/was inert, or is an uncommitted
unreliable ally'

MikeCampbell

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Re: Feigned Flight Squared
« Reply #21 on: August 13, 2008, 04:58:40 AM »
Yes - so having an inert general means they do not have to make a spontaneous advance for being impetuous.

however it has no effect on needing to maek a spontaneous advance from feigned flight -

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Next bound, all enemy less than 400p from elements feigning flight must make a spontaneous advance unless halted or train.

there it is - a bland statement that you have to make a spono advance unless halted - this is completely independant of any requirement to make a spono advance (or not) due to being impetuous.

honk16

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move and feigned flight
« Reply #22 on: August 29, 2008, 05:00:29 PM »
if it where true, that troops halted could not do a feigned flight outcome move, they too would be unable to do any other outcome move (repulse) which does not seem to make sense.
The "can not do halts and moves in the same bound" is a strange rule, as I do not see any aplication for that rule on the table, still, it does not seem to aply on outcome moves, but only on voluntary moves...

Tilman