Author Topic: Fast Troops  (Read 1111 times)

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Neil Williamson

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Fast Troops
« on: October 07, 2018, 12:22:26 AM »
Page 29 Move distances
At the bottom it states that fast troops add 40p to their march, tactical, spontaneous, repulse, flee and press forward moves.
The move distances are all handily referenced in the reference tables

However,
Page 40 Pressing Froward
Pressing forward is not cross referenced to page 29 and states they move forward their base width and in brackets 80p.
Fast troops presumably press forward 120p? (Not a question really I don't think it could be interpreted any other way) but

page 41 Repulsed Elements
Again not cross referenced to page 29 and states a repulse of min 160p to 240p.
How is this interpreted for fast troops who add 40p to these moves
a) 200p to 280p or
b) 160p to 280p or even I suppose
c) 200p to 240p

I can see justified arguments for all 3 interpretations

I'm looking for the way it is conventionally played
Thanks in advance for any help
 

LawrenceG1

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Re: Fast Troops
« Reply #1 on: October 17, 2018, 02:55:20 AM »
Good question. I don't think anyone else has noticed it.

In version 2.0 a repulse move was 160p to maximum tactical move distance, and it was generally understood that the tactical move distance would include any fast bonus but not the 160p.

In 2.1 the maximum repulse was changed to 240p regardless of the element's tactical move distance. THis suggests that it was intended that everyone could go a max of 240p whether fast of not, and the author forgot to remove "repulse" from p 29.  If you assume that, then it stays at 160-240p with fast having no effect. This is the way it is normally played.

Alternatively you could assume that the old "maximum of tactical move + 40p" becomes "maximum of 240p + 40p", but I don't know anyone who plays it this way. It's something the commentary team could look at in the future.

I would keep the minimum at 160p because this ensures that a repulsed element's TZ can still protect its neighbours from flank contact if they remain in place. (F) troops are at enough of a disadvantage without this additional one. (i.e. changing the 160p minimum would adversely affect play balance.)


And yes, (F) troops press forward 120p.

Neil Williamson

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Re: Fast Troops
« Reply #2 on: October 17, 2018, 09:34:03 AM »
Thanks Lawrence.
So you reckon that , of my 3 options, it is mainly played as option 4 (LOL) Min 160p Max 240p because of version 2 wording.
Fair enough - I think with knowledge of v2 that's how I would interpret the intent of the rule as well.

Its funny how a newcomer can spot a difference isn't it? I guess players of previous additions are reading what they expect to see rather than what is actually written.
A quick discussion and agreement at the start of the game as to the maximum repulse is all that's required for now then.
Thanks again

LawrenceG1

  • Guest
Re: Fast Troops
« Reply #3 on: October 25, 2018, 01:05:06 AM »
People reading what they expect to see rather than what is actually written is a perennial problem.