Author Topic: The last fleeing questions  (Read 2794 times)

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landmeister

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The last fleeing questions
« on: October 14, 2007, 04:27:08 PM »
Dear all,

I have three doubts on flees

1) There is (IMHO) a strange reading of fleeing rules in my club and I would like other opinions. This is what I read: A fleeing element, after recoiling and turning 180?, MUST move straight ahead. If this movement is not possible, then it must change direction the minimum necessary to pass through friends or avoiding what is described in the four following bullets on page 41.

My buddies read just the opposite. They say that the sentence ??a fleeing element must change direction as soon as possible?? has preference over what is described as fleeing from combat in the first bullet. Is this true? They argue that if my reading was correct, it would be expressively specified so, but this lead to strange situations. For example, having a lot of space available straight back but having to look for the closest passable friends.

2) I have a point on the last bullet. Who must be more than 800 p away, the fleeing element or the enemy beyond a river?

3) The final position of burst through friends. Could you confirm the following, please?
- They are put immediately behind the fleeing element if the last one?s front finishes beyond all other?s. I understand that none of them can exceed their respective max moves (all of them are fleeing).
- They are put in front of it (not immediately in front) in the opposite situation. Again, none of them exceeds its max fleeing move.
- In the case of both situations simultaneously, al friends are put in front of or behind depending on the final position of the fleeing element?s front.

Thank you very much in advance.

Tim Child

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Re: The last fleeing questions
« Reply #1 on: October 14, 2007, 11:34:02 PM »
Dear all,

I have three doubts on flees

1) There is (IMHO) a strange reading of fleeing rules in my club and I would like other opinions. This is what I read: A fleeing element, after recoiling and turning 180?, MUST move straight ahead. If this movement is not possible, then it must change direction the minimum necessary to pass through friends or avoiding what is described in the four following bullets on page 41.

My buddies read just the opposite. They say that the sentence ??a fleeing element must change direction as soon as possible?? has preference over what is described as fleeing from combat in the first bullet. Is this true? They argue that if my reading was correct, it would be expressively specified so, but this lead to strange situations. For example, having a lot of space available straight back but having to look for the closest passable friends.

2) I have a point on the last bullet. Who must be more than 800 p away, the fleeing element or the enemy beyond a river?

3) The final position of burst through friends. Could you confirm the following, please?
- They are put immediately behind the fleeing element if the last one?s front finishes beyond all other?s. I understand that none of them can exceed their respective max moves (all of them are fleeing).
- They are put in front of it (not immediately in front) in the opposite situation. Again, none of them exceeds its max fleeing move.
- In the case of both situations simultaneously, al friends are put in front of or behind depending on the final position of the fleeing element?s front.

Thank you very much in advance.

1.  You are right.  The fleeing element only changes direction if it can't do a straight flee move because that move is blocked by friends it can't pass through or the 4 situations noted in the bullet points.  (The reason it's written this way is that the "pass through friends" section uses a "to pass through" verb-clause, while the four bullet-points are all "to avoid" verb-clauses!   ::))  If one of those situations is going to happen, it changes direction at the earliest possible point in the move, rather than (for example) running right up to the blockage and then changing direction.

2.  The idea is to try avoid the fleeing element ending any closer to enemy who, at the end of the flee move, are up to 800p away from the fleeing element - except that you ignore enemy on the other side of a river. 

3.  Now I read this closely, I'm having difficulties working it out myself.  It appears to say that if the fleeing element's move would take it further, you put the burst through element in front, but if the fleeing element's move would take it less far than the burst-though element's move, they go behind.  If that's right, it's the wrong way around, isn't it??  If their front edges would have been level, they go behind.

    Anyone else having difficulty understanding this one?  Or am I just being dumb?

Tim Child

landmeister

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Re: The last fleeing questions
« Reply #2 on: October 15, 2007, 10:43:03 AM »
Thank you for responses 1 and 2. And...phew! I'm not the only one with problems about 3.  ;D

But don't you think that the key factor is the final position of the fleeing element's front? Depending on the situation that element can exceed its max move, and this can be important  :-\

Thanks

Tim Child

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Re: The last fleeing questions
« Reply #3 on: October 16, 2007, 09:27:20 PM »
But don't you think that the key factor is the final position of the fleeing element's front? Depending on the situation that element can exceed its max move, and this can be important  :-\

Thanks

The key definitely is the final position of the fleeing element's front relative to the burst-through elements' fronts.  What I'm struggling to understand is the effect that their relative final positions has on each other, as it seems to me to be a about t.

Probably need to move this to the DBMM Yahoo! list for a wider opinion.

Tim Child

landmeister

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Re: The last fleeing questions
« Reply #4 on: October 17, 2007, 04:16:48 PM »
The key definitely is the final position of the fleeing element's front relative to the burst-through elements' fronts.  What I'm struggling to understand is the effect that their relative final positions has on each other, as it seems to me to be a about t.

Probably need to move this to the DBMM Yahoo! list for a wider opinion.

I wish you the best luck there. I've been asking for questions there and no one, I repeat, no one!  :-[ answered. I can understand that my English is not perfect but I suspect that people there just ignore rookies!  >:(.

I find this forum infinitely better. All my doubts, I repeat, all!  ;) have been answered here.

Please, don't hesitate to share any response here!  :'(

landmeister

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Re: The last fleeing questions
« Reply #5 on: December 08, 2007, 12:22:26 PM »
I have a new problem.

What happens if your element can't finish its flee move beyond 800 p of any known enemy? I was attacking any enemy element beyond the enemy line. I had to flee towards the enemy rear table edge so I was completely surrounded by enemy elements! There were lots of enemies within 800 p once the flee was moved.

Is the element destroyed?  ???

Thank you

toby

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Re: The last fleeing questions
« Reply #6 on: December 13, 2007, 09:31:04 AM »
It does appear that yes it is destroyed. I think people are starting to wake up to the potential impact of this, especially if you are fleeing from a flank march and the enemy already has some elements on that flank.

landmeister

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Re: The last fleeing questions
« Reply #7 on: December 13, 2007, 11:47:37 AM »
But this is terrible!  :-[ You can make a "normal" flee move towards your own table edge and be within 800 p of enemy just because you moved a short legal distance (Ps, for example). Are you sure? I think this should be clarified ASAP. I will never try to flee from combat in my main battle line again. Too short from enemy?  :-[

Barritus

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Re: The last fleeing questions
« Reply #8 on: December 25, 2007, 05:01:22 AM »
I have a new problem.

What happens if your element can't finish its flee move beyond 800 p of any known enemy? I was attacking any enemy element beyond the enemy line. I had to flee towards the enemy rear table edge so I was completely surrounded by enemy elements! There were lots of enemies within 800 p once the flee was moved.

Is the element destroyed?  ???

Thank you

G'day Landmeister

The key word is *closer*. Just ending a flee move within 800 paces of enemy isn't a killer in its own right. You *also* have to end the flee move closer to an enemy element than you were at the start of the flee move.

There are two other things which help you: 1. You can change direction to try to avoid getting closer, and 2. Enemy beyond a river are ignored, even if they're within 800 paces.

Summed up, it's dangerous to flee from the enemy in front of you if there's also enemy behind you. Which sounds reasonable to me.