Dear all,
I have three doubts on flees
1) There is (IMHO) a strange reading of fleeing rules in my club and I would like other opinions. This is what I read: A fleeing element, after recoiling and turning 180?, MUST move straight ahead. If this movement is not possible, then it must change direction the minimum necessary to pass through friends or avoiding what is described in the four following bullets on page 41.
My buddies read just the opposite. They say that the sentence ??a fleeing element must change direction as soon as possible?? has preference over what is described as fleeing from combat in the first bullet. Is this true? They argue that if my reading was correct, it would be expressively specified so, but this lead to strange situations. For example, having a lot of space available straight back but having to look for the closest passable friends.
2) I have a point on the last bullet. Who must be more than 800 p away, the fleeing element or the enemy beyond a river?
3) The final position of burst through friends. Could you confirm the following, please?
- They are put immediately behind the fleeing element if the last one?s front finishes beyond all other?s. I understand that none of them can exceed their respective max moves (all of them are fleeing).
- They are put in front of it (not immediately in front) in the opposite situation. Again, none of them exceeds its max fleeing move.
- In the case of both situations simultaneously, al friends are put in front of or behind depending on the final position of the fleeing element?s front.
Thank you very much in advance.
1. You are right. The fleeing element only changes direction if it can't do a straight flee move because that move is blocked by friends it can't pass through or the 4 situations noted in the bullet points. (The reason it's written this way is that the "pass through friends" section uses a "to pass through" verb-clause, while the four bullet-points are all "to avoid" verb-clauses!
) If one of those situations is going to happen, it changes direction at the earliest possible point in the move, rather than (for example) running right up to the blockage and then changing direction.
2. The idea is to try avoid the fleeing element ending any closer to enemy who, at the end of the flee move, are up to 800p away
from the fleeing element - except that you ignore enemy on the other side of a river.
3. Now I read this closely, I'm having difficulties working it out myself. It appears to say that if the fleeing element's move would take it further, you put the burst through element in front, but if the fleeing element's move would take it less far than the burst-though element's move, they go behind. If that's right, it's the wrong way around, isn't it?? If their front edges would have been level, they go behind.
Anyone else having difficulty understanding this one? Or am I just being dumb?
Tim Child