Hi
G'day, and welcome to the DBMM forum.
am confused by feigned flight...
At the end of my turn, my CinC gives a general 3 Pips and this generals troops who are close to the enemy flee towards the table edge.
The enemy holds some of his troops and allows others to chase me impetuously.
So far so good.
Yep.
It is my turn. Can I move the flown troops? I can find nothing that forbids it.
Yes you can. There is nothing stopping it. In fact, if you had impetuous troops which had done a Feigned Flight, they'd make a spontaneous advance if you didn't prevent it.
I would like to turn them and attack the imptuous troops chasing me. The thing is the rule that the flown troops turn at the end of their bound.
"Their bound" meaning the end of the other player's bound: Fleeing Elements, last paragraph, last sentence (page 41): "All elements in feigned flight not first contacted by an enemy front edge turn at the end of the 2nd bound." Time scale on page 3 says: "Play is in alternate bounds."
If I was to move my troops into contact with enemy, then my troops have to turn so the enemy contacts their rear edge, which is clearly ridiculous.
Pardon? How does moving your troops into contact with enemy mean the enemy contacts your troops' rear edge? You can't move a rear edge into contact.
This is how the FF works:
1. You spend the PIPs and flee.
2. He either charges impetuously at you, or holds. At the end of the bound, your FFing troops turn 180 degrees to face the people who pursued them.
3. In your next bound, you can do what you want, depending on how close he is.