Hi
Sorry to keep on about this, but it seems to me that cancelling both the original move and the turn to face is problematic from both a rules and gameplay perspective.
From the rules perspective the original move happens in step (2) whereas the turn to face happens in step (4) of a player's bound (see the below quotes from page 26 of the rules)
"(2) It first makes all tactical moves, .... then rout moves. A legal move cannot be taken back once made unless its original position has been marked, and not even then if another element has been moved since. ....."
"(4) Any elements of boith sides in contcat with enemy turn to face, then fight ....... in an order decided by the side whose bound it is."
This means that all moves have to take place before any turns to face are done. Hence when the original move to contact is made it is not possible to know whether the turn to face will be possible or not in step (4). This order of complete all moves and then do the turns to face needs to be done as it is not possible to know which way an element will turn until as it may be contacted on the front/rear later during the movement, e.g. by a spontaneous move into the front after a tactical move into the flank.
Also step (2) expressly forbids taking back a legal move (e.g. the one into contact).
With this interpretation, it seems to me that the rules are saying that a move that was legal in step (2) becomes illegal in step (4)!
From a gameplay perspective, it seems a burden to have to undo moves that took place in step (2) during step (4), in particular remembering where an element was before it moved or perhaps a 2nd element has moved to the place that the flank contacting element started the bound, i.e. it is impossible to take the move back without cancelling another move.
Are people sure the moves that are cancelled (in paragraph 3 on page 35) are the original move and the turn to face and not the turn to face and possible move back of the contacting element?
Thanks
Adrian