Author Topic: Question from Britcon number 2  (Read 1655 times)

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Piffle

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Question from Britcon number 2
« on: August 22, 2008, 10:44:02 AM »
Right then this is the next one.

Again this is from Esthers game, the same one as before when she sent the whole game losing combats to expendables even with overlaps etc.

The Cv(s) General has lost the combat to the exp and so must flee. Before it flees it must recoil. If it only had to recoil it could do so with no problem. However a fleeing element that cannot complete the initial recoil is destroyed.

Any thoughts on does it recoil as far as it can and then flee or is it destroyed because it can't do a complete recoil?

thanks,

Martin

landmeister

  • Guest
Re: Question from Britcon number 2
« Reply #1 on: August 22, 2008, 01:51:20 PM »
I'm afraid that rules are clear. You are destroyed when you can't COMPLETE the recoil move. So yes, It is destroyed. Sorry.  :-[

MikeCampbell

  • Guest
Re: Question from Britcon number 2
« Reply #2 on: August 24, 2008, 10:32:47 PM »
That's a new one on me - where is it in the rules??

landmeister

  • Guest
Re: Question from Britcon number 2
« Reply #3 on: August 24, 2008, 10:40:58 PM »
Page 41. Third para. First bullet.

MikeCampbell

  • Guest
Re: Question from Britcon number 2
« Reply #4 on: August 25, 2008, 05:11:47 AM »
I don't know how many times I've read that and completely missed it!!

Thanks

Valentinian Victor

  • Guest
Re: Question from Britcon number 2
« Reply #5 on: August 29, 2008, 03:02:04 PM »
Always a good thing to remember, dont forget to have at least a mounted base depth of space between troops that are likely to flee/repulse and those behind them.