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71
Rules Questions / Re: WWg(S) in Close Combat
« Last post by LawrenceG1 on July 06, 2021, 11:05:14 AM »
Thanks again Lawrence!

But what if the Wwg(S) was a Bge(S).
Do I understand it correctly that in that case the contacted side of the Bge(S) will be the front edge, the Bge(S) fights both Bd(O) in turn this bound and the Wwg(S) gets a -1 for a overlap (at least in the first combat)?

It seems a completely different combat situation.

Correct, assuming you meant to write: "... the Bge(S)  gets a -1 for a overlap (at least in the first combat)".
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Rules Questions / Re: Arrival Surprise
« Last post by LawrenceG1 on July 06, 2021, 11:00:38 AM »
Interpreting "place of arrival" as "the place where something arrives" is simpler than interpreting it as "the set of all places where something might potentially arrive".

This was also the practice in earlier versions of DBMM and its predecessor, DBM.
73
Rules Questions / Re: Arrival Surprise
« Last post by Neil Williamson on July 05, 2021, 09:32:05 PM »
Thank you for your prompt reply.
Interestingly, the other interpretation was from some players who had been playing a long time.
I wonder if it was different under earlier ruleset editions, or dbm.
I've only played 2.1
I'll post this on our Facebook group.
Thanks again
74
Rules Questions / Re: WWg(S) in Close Combat
« Last post by Marcel Bos on July 05, 2021, 08:35:29 PM »
Thanks again Lawrence!

But what if the Wwg(S) was a Bge(S).
Do I understand it correctly that in that case the contacted side of the Bge(S) will be the front edge, the Bge(S) fights both Bd(O) in turn this bound and the Wwg(S) gets a -1 for a overlap (at least in the first combat)?

It seems a completely different combat situation.
75
Rules Questions / Re: Arrival Surprise
« Last post by LawrenceG1 on July 05, 2021, 11:36:37 AM »
And the correct interpretation is...

the flee rule is applied when the flanking elements are placed on the table ie. they flee in their opponent's bound. The place of arrival being where the flank marchers actually enter.

76
Rules Questions / Arrival Surprise
« Last post by Neil Williamson on July 05, 2021, 07:35:47 AM »
At our recent tournament in Wellington, I came across different interpretations of the Arrival Surprise rule.

Several players interpreted the rule that the flee rule is applied when the flanking elements are placed on the table ie. they flee in their opponent's bound. The place of arrival being where the flank marchers actually enter.

Others played it that they flee in their own bound, immediately after their opponent has declared the arrival of a flank march. In this case  the place if arrival is any potential point on the flank or rear edge as appropriate for a 5 or a 6 on the PIP die.

And the correct interpretation is...?   
77
Rules Questions / Re: WWg(S) in Close Combat
« Last post by LawrenceG1 on June 20, 2021, 11:15:29 AM »
Since the edge counts normally:

The blade adjacent to the front corner (i.e. the "front half" of the flank edge) fights. Is is in close combat with the flank edge of the WWg so the WWg gets a -1 combat factor for enemy in close combat with its flank.

The other blade has not met the criteria for moving into close combat against a flank edge, therefore does not fight. However, if the first blade recoils or is destroyed, it will adjust its contact by sliding 80p to contact the "front half" of the flank edge. It will fight in the following bound.

If the WWg just loses, nothing happens. If the WWg scores half or less, it is destroyed.
78
Rules Questions / WWg(S) in Close Combat
« Last post by Marcel Bos on June 19, 2021, 03:42:48 PM »
Two Bd(O) move in Close Combat with the side-edge of WWg(S).

The rules (Turning to Face Flank or Rear contact) say:
a) As train, the WWg won’t Turn to Face and
b) WWg(S) count edges normally.

How will this be handled in Combat?
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Rules Questions / Re: Irregular Clumsiness
« Last post by Fon Tok Nak on June 07, 2021, 05:53:27 AM »
Yes and yes.

When the lead element wheels, this costs an extra PIP.

When other elements in column behind it wheel, the cost has already been paid.

So you are correct.

Note this cost is per move, so if the lead element wheels twice in one move (for example, left then right to effectively shift the column over), the extra PIP is only paid once.

If the lead element wheels twice in separate moves (for example, when marching), the extra PIP is paid twice - once in each move.

Anthony
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Rules Questions / Irregular Clumsiness
« Last post by Marcel Bos on June 06, 2021, 01:29:44 PM »
Does a group of Irregular Sp moving in column has to spend an extra PIP for Irregular Clumsiness if the front element of the column wheels (not along a road, river or terrain feature)?
I expect it does.

If the front element of te column moves straight ahead, but other following elements do not, it doesn't have to spend this extra PIP, I expect.
Do I understand this correctly?
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