The great thing about DBMM, and Ancient/Mediaeval wargaming in general, for me, is that there are numerous different army types, meaning it?s a pretty safe bet that there will be an army to suit most different player styles. I?m not a competition player so my views are based purely on the enjoyment aspect of the game, rather than fielding an effective competition army, although I accept that the two are not necessarily always mutually exclusive..
Personally, I like nothing more than commanding Cavalry & light Horse armies because of their abilty to ?re-deploy?, to a certain extent, when faced with an unexpected enemy disposition, as well as their ability to out-maneouvre an opponent, working around their flanks etc.. Obviously, this type of army doesn?t suit everyone, with some members of my gaming group preferring to put their faith in massed bow or heavy foot, with others preferring the raw power of Knight based armies ? ?vive le difference!?
That said, I do like to keep my opponents on their toes by occasionally fielding something unexpected ? for me at least.. This has the added benefit of forcing me to play ?outside my comfort zone?, often giving me a greater appreciation of troop types I?d disregard, or play the absolute minimum of. This, I think, also helps improve my play.
Ian, one of the guys I game with, and I play a lot of DBMM200 and have quite different gaming styles. We?ve started re-playing particularly interesting games, swapping sides and playing with each others army. The troop selections are unchanged, although we do allow restructuring of commands. Afterwards we comment of the effectiveness of each army, and suggest changes to the army lists. Insightful stuff ? I suggest everyone gives it a try?
The debate:
I feel that following historical deployments and then allowing players to devise their own tactics is the best approach, and an acceptable compromise between staying true to history and enjoying the ?game?. Recently, our group put on a DBMM re-fight of the battle of Nicopolis at ?Targe? in Kirriemuir. We stayed true to the initial historical deployments and, with a couple of house rules to better model that particular battle, played an equal number of games using historical tactics and our own tactics (with, it has to be said, no discernible change to the outcome/margin of the Ottoman victory). On the day we opted to play using historical tactics agreeing, if time allowed, to play a 2nd game using our own tactics ? again, no real difference in the outcome. Why is this? I feel that because DBMM effectively models the battlefield role of different troop types, by following historical deployments, your troops almost always ?default? into a historical role, and barring catastrophic die rolls or unnatural ineptness, will quite often achieve a historical result (for better or worse).
Side Debate 1:
The brilliant & inert generals are, to me anyway, an effective way of modelling history?s greats (and not so greats) without being a guarantee of success..
Side Debate 2:
Skirmishing cavalry ? every time..!
Regards
Bob Mcleish