See the rules on Moving into Close Combat. 'An element initiates close combat with enemy by moving its front edge into contact....with the enemy?s:....Corner. The initiating element must be part of a group that moved only straight forward....the enemy element... must immediately pivot or wheel and/or shift sideways as needed to end in front edge contact.....'
In understand your logic, but can I be more Barkerese than Barker? The extra move can be made by shifting sideways, pivots or wheels. You can only shift sideways once your front edge has been previously lined up the enemy's, so we must pivot/wheel previously. Right?
Ok. On page 28 a pivot is defined (for a single element) as a rotation around 1) a stationary front corner or 2) the point of contact of another element. If contacted on a rear corner and rotaing around a front corner leads that element out of contact!!
. If rotating around the point of contact (the rear corner), only the flank or the rear edge can be lined up, as andrew said. In no case the front edge of the contacted element is lined up against the enemy's by following the strict sense of the rules as written.
The situation is not different when reading the definition of a wheel. Wheels can be made by rotating around a MOVING front corner...moving along a road, river or terrain edge, or around a moving or stationary front corner...by a group. What happens to a single element NOT on a road, river, etc.
By the way, this raises a new question. It seems that a single element CANNOT wheel like in DBM!!!
. This is a contradition when looking at diagram 1, option B. If so, why isn't it specified? The whole paragraph on page 28 is extremely detailed, so why this "gap".
Please, don't get me wrong, but I see strong arguments for anyone defending that you cannot end in front contact so easily in this case.
If the enemy element is part of a group then it has the option of remaining stationary.
Sure? But how is it considered then, as fighting front to front and overlapped without turning
as is specified on page 33? It says "...the contacted element fights as if in front edge combat with that contacting it and oberlapped once on its outer corner".
I'm afraid that the whole "Corner" section is designed for front corners only. This strengthens your logic, but, once again, why this strange gap about rear corners?
Just my two cents