The table below summarises the usage and results of each army in rated competitions where such details have been supplied.

It is in book then list number order.

The version column shows if it is the DBM or DBMM version of the army list. Only armies that have been used are included. You can click on the name of an individual army to get a detailed record of that individual armies use to date.

The total number of recorded matches (games) played with the army in all competitions is shown and the average 25 point score in those games which used the 0-25 scoring system.

The middle columns show the percentage of games "won", "drawn" and "lost" for each army. For the moment the winner is simply the player with the higher score in the game and hence under 0-25 scoring there are no draws.

Each army's current Top Dog player handicap is also shown. This depends upon the army's average points per game and the number of games it has been used in. For more details on the Top Dog handicap system devised by Dean Bedlington please see here. Remember that your final Top Dog is calculated as 2/3 of your player handicap plus 1/3 of your army's handicap. Note that for some early competitions no round by round data is available and hence these statistics are all listed as "N/A".

Book List Name Version Total Avg. Score Top Dog % Won % Drawn % Lost
1 1 Early Sumerian DBMM 8 15.23 13.23 30 55 15
1 7 Early Libyan DBMM 2 11.68 9.68 32 29 39
1 13 Hsia and Shang Chinese DBMM 8 9.56 4.78 22 22 56
1 22 New Kingdom Egyptian DBMM 18 13.38 13.38 35 32 34
1 24 Hittite Empire DBMM 8 13.71 13.71 29 46 25
1 25 Middle Assyrian and Early Neo Assyrian DBMM 2 11.52 9.52 29 30 41
1 26 Later Mycenean and Trojan War DBMM 8 13.98 11.98 36 34 30
1 32 Western Chou and Spring and Autumn Chinese DBMM 10 11.36 9.36 33 22 45
1 48 Thracian DBMM 2 13.06 11.06 27 44 29
1 52 Early Hoplite Greek DBMM 8 11.51 9.51 13 62 25
1 56 Kyrenean Greek DBMM 8 14.71 12.71 31 53 16
1 59 Tullian Roman DBMM 8 11.71 2.93 29 29 43
1 60 Early Achaemenid Persian DBMM 4 12.55 12.55 27 37 36
1 64 Early Japanese DBMM 2 11.36 5.68 27 36 36
2 2 Mountain Indian DBMM 4 15.11 11.33 50 33 17
2 4 Warring States and Ch'in Chinese DBMM 2 12.96 10.96 41 19 41
2 5 Later Hoplite Greek DBMM 8 11.64 9.64 27 34 39
2 6 Bithynian DBMM 2 17.00 4.25 50 50 0
2 7 Later Achaemenid Persian DBMM 8 12.87 12.87 25 44 29
2 8 Campanian, Apulian, Lucanian or Bruttian DBMM 4 11.00 5.50 0 88 13
2 10 Camillan Roman DBMM 4 13.25 9.94 25 50 25
2 12 Alexandrian Macedonian DBMM 4 11.83 9.83 28 37 36
2 15 Alexandrian Imperial DBMM 11 13.20 13.20 33 36 31
2 17 Lysimachid DBMM 4 13.50 11.50 33 33 33
2 18 Macedonian Early Successor DBMM 4 9.75 4.88 8 42 50
2 19 Seleucid DBMM 11 13.48 19.48 37 31 31
2 20 Ptolemaic DBMM 4 11.95 9.95 29 30 41
2 23 Later Pre Islamic Arab DBMM 4 12.21 10.21 24 45 31
2 30 Galatian DBMM 15 12.33 10.33 29 33 37
2 32 Later Carthaginian DBMM 8 11.99 11.99 27 34 40
2 33 Polybian Roman DBMM 4 12.67 10.67 24 37 39
2 36 Graeco-Bactrian and Graeco-Indian DBMM 4 11.74 9.74 22 43 34
2 37 Parthian DBMM 4 9.65 7.65 21 21 58
2 41 Han Chinese DBMM 2 11.37 9.37 22 35 43
2 43 Maccabean Jewish DBMM 4 13.50 3.38 0 100 0
2 47 Early German DBMM 4 12.71 10.71 28 39 33
2 64 Middle Imperial Roman DBMM 2 11.94 11.94 17 47 34
2 67 Early Ostrogothic, Herul, Sciri or Taifali DBMM 2 9.67 4.83 25 25 50
2 83 Patrician Roman DBMM 2 13.14 15.14 37 29 33
GDPR Notice: This website contains limited amounts of personal information i.e. your first and last name, and scores of DBMM games that you have been involved in. If you do not wish your name to appear in this website, please email me and I will anonymise your details so that your name does not appear on the website. The match details will need to remain so that your opponent can continue to gain credit for the game you played. If you would like a complete list of all the data that we hold on you in this website, please search for yourself in the 'Players' section - this will contain all the details.
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